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Operation Trick-Or-Treat

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Devlog

  • Version 0.2.0 Now Available!
    January 16, 2021 by baph-omet#update
    Version 0.2.0 is now available for Windows! Five new levels and a new Witch costume are here to add more spooky fun to the game. Download the new version now, or just use the Itch Client to update aut... Continue reading
  • Version 0.1.3
    November 02, 2020 by baph-omet#patch, #hotfix, #release
    Hello everyone! This is a quick hotfix for an issue that was reported with the player’s speed while flying. Turns out this was related to a feature I’m working on behind the scenes. Oops! I’ve f... Continue reading
  • Version 0.1.2
    October 28, 2020 by baph-omet#release, #patch
    Hello everyone! Just a small patch here to fix some issues that were reported. I’m working hard on new content behind-the-scenes. Hopefully that will be available soon! For now, here’s the changel... Continue reading
  • Linux Builds now Available!
    October 12, 2020 by baph-omet#release, #linux
    Hey trick-or-treaters! Just wanted to let everyone know that I was able to compile some Linux builds of the game. I tested them out, however my capacity to test on Linux is limited to a virtual machin... Continue reading
  • Operation Trick-or-Treat v0.1.1 Now Available
    October 07, 2020 by baph-omet#changelog
    Hello everyone! Pushing out an update for OTOT with a bunch of tweaks and bug fixes. I’m also changing the semantics for versioning. The current nomenclature will be using the major.minor.revision... Continue reading
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